First-person explorer game
Game engines are vital to the creation of video games and interactive experiences. Through the Engine Pipeline and Practices class, I gain experience working with Unreal Engine, and learnt the design disciplines in the game industry.
Built on UE5
– Storytelling
– Environments design
– Level design
– Archery animation
– UI widget
– Unreal Engine production
Course: Engine Pipeline and Practices (SCAD)
Time: Individual project | Jan - Feb 2023
Tools
Course outcome (Demo)
A playable game built on Unreal Engine
Level and narrative overview
Process: develop in three weeks
Thanks for looking! Interesting More……
