Game Environment
The immersive environment of a game is crucial for enhancing gameplay interaction. In the Game Art: Virtual World Building class, I learned how to create a realistic modular environment with high visual fidelity, including:
– 3D modeling
Developing modular asset kits, and hero asset
– Materials/ Texture
– Lighting/ Post process/ Cameras/ Rendering on UE5
Course : Virtual World Building (SCAD)
Time: Individual project | March - May 2023
Tools
Course outcome (Demo)
A game environment built on Unreal Engine
Reference Images and Blockout
Environmental storytelling; Creating block outs to developing modular asset kits
Modular kit and Hero Asset
Building models with Blender, creating materials with Substance 3D
3D Scene
Lighting / Post process / Cameras / Rendering on UE5
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