game-environment

Game Environment

The immersive environment of a game is crucial for enhancing gameplay interaction. In the Game Art: Virtual World Building class, I learned how to create a realistic modular environment with high visual fidelity, including:

– 3D modeling
   Developing modular asset kits, and hero asset
– Materials/ Texture
– Lighting/ Post process/ Cameras/ Rendering on UE5

Course : Virtual World Building (SCAD)

Time: Individual project | March - May 2023

Tools

Course outcome (Demo)

A game environment built on Unreal Engine

Reference Images and Blockout

Environmental storytelling; Creating block outs to developing modular asset kits

Modular kit and Hero Asset

Building models with Blender, creating materials with Substance 3D

3D Scene

Lighting / Post process / Cameras / Rendering on UE5